Driven by the thrill of the chase, Lockdown is a bounty hunter. He's got no real loyalty towards Megatron, but the Decepticons always pay better than the Elite Guard and allow him access to the systems upgrades he craves. Besides, he's such a nasty piece of work that it's just easier for him to be a 'Con.
Lockdown has a grisly habit of collecting "trophies" from his victims for his own use. He has attached a number of parts that appear to be stolen, such as his hook, chainsaw, and parts of his left leg. Other stolen gadgets include quick-hardening cement spray, smoke bombs, and Ratchet's EMP generator. The Autobots consider his actions appalling, while Lugnut views his mercenary methods an insult to the Decepticon cause, but Lockdown doesn't care. As long as Megatron and the Decepticon leadership will give him his upgrades, Lockdown will get the job done.
|“||"The Thrill of the Hunt"||”|
—Wait, I know you. EMP Generator, right? I'm not good with names and faces, but I never forget a trophy., Lockdown, remembering Ratchet
Transformers Animated cartoon
- Voice actor: Lance Henriksen (English), Akio Ōtsuka (Japanese), Kaspar Eichel (German)
One of the earliest known aspects of his life was the fact that Lockdown was an apprentice Cyber Ninja under the direction of the legendary Sensei Yoketron. However, he betrayed his master and later fatally wounded him. He also stole his helmet and the protoforms stored by the Autobots in case they lost the Great War. He apparently really liked the helmet.
During the war, Lockdown worked as a bounty hunter. One of his jobs was to bring an intelligence officer who carried vital information in for questioning. He encountered Ratchet, broke off one of the Autobot's forehead chevrons and stole his EMP generator, turning the healing tool into a weapon. During said encounter, Lockdown's right arm was destroyed by Ratchet, causing him to replace it with a decidedly more menacing one (namely the hook he now wields). He also indirectly caused Arcee to lose her memory.
On modern-day Earth, Lockdown was hired by Blitzwing to bring in the Autobot presumed to be responsible for Megatron's death, Optimus Prime. He captured Prime using the EMP generator and, impressed by Prime's own personal modifications, stole his axe and forcibly removed Optimus's grapplers, something that traumatised him later on. When the Autobots came to rescue Prime, Lockdown made short work of Bumblebee and Bulkhead. Prowl, on the other hand, proved to be a bigger challenge for him. Lockdown eventually came out on top (but a tire mark smudged on his face). He was about to leave in his ship with his new trophies, when Ratchet, who had been suffering from war flashbacks, came on the scene and soundly thrashed him. It was partially because the stolen EMP generator didn't work on Ratchet himself. Pinning Lockdown, Ratchet painfully removed both Prime's grapplers and his own EMP generator. Lockdown was forced to watch as Ratchet crippled his ship and escaped with a weakened Optimus.
Arriving on the Moon, Blitzwing remarked that the Decepticons hadn't heard anything from Lockdown since his last contact with the bounty hunter. Hearing Lockdown's name, Lugnut got a little bent out of shape.
Lockdown happened to survive the crash and had his ship repaired. Learning of a large bounty on Starscream, Lockdown headed back to Earth, expecting a serious fight to take him down. It turned out that Prowl managed to take down Starscream for him. During a fight over the Decepticon, they realized that Starscream escaped. Prowl offered to help Lockdown, and the bounty hunter offered a suit of armor to assist.
Upon landing on Earth, Lockdown and Prowl discovered an usually coward Starscream and Prowl managed to take him down. Lockdown contacted Megatron to set up a meeting, but Prowl wanted to turn him over to the Elite Guard. Lockdown subdued Prowl and took Starscream. At the warehouse, the Autobots arrived with another Starscream. Lockdown tried to take his leave, but Megatron commanded him to stay. Then the two Starscreams revealed that they were clones with bombs in their chests. Lockdown managed to get away in the chaos, then contacted Prowl with an offer of a partnership. Prowl rejected his offer, saying that all the mods were for weak processors, and warned Lockdown never to contact him again, or he wouldd turn him over to the Elite Guard.
At some point after he left Earth, Lockdown traded information to Swindle in exchange for weapons. He later returned to Earth and made a deal with Sentinel Prime. In exchange for helping the Autobot commander to capture Decepticons on Earth secretly, the Prime would give him his choice in upgrades. Lockdown succeeded in capturing Swindle, Blitzwing, Sunstorm, Lugnut, and later the Liar Starscream. But the Liar Starscream offered him a deal better than Sentinel's, so he gladly double-crossed the Autobot commander. His plan was brought to light and a confounded Sentinel asked why he betrayed him (which was frankly quite silly). Prowl, who came to bust the scene, fought against Lockdown and learned that his sensei was murdered by the unscrupulous bounty hunter. Lockdown subdued Prowl and attempted to strip him of his upgrades. Prowl, having mastered Processor over Matter, freed himself and retrieved Yoketron's helmet as well as an upgrade Lockdown offered him earlier (when they joined forces to capture Starscream). As the battle coming to an end, Lockdown quickly escaped the scene in his ship.
- Lockdown (Deluxe, 2008)
- Accessories: EMP generator and hook attachment.
- Lockdown transforms into a Cybertronic amalgam of a 1980s Corvette and a 1960s Cougar. With a cowcatcher on the front, an oversized supercharger on the engine, spikes on the roof, conical spiked hubs and big pipes sticking out under the doors, it is pretty much a muscle car. His hook, stowed under the front bumper, can be deployed to hook onto a victim's rear bumper.
- In humanoid mode, his hook arm can be removed to reveal a normal arm under it; the hook arm can be attached to either arm. It can also be pegged into the hole that holds it in vehicle mode which gives him the "coattails" look of his animation model. Be advised that his hands are prone to break off if they are folded out all the way by force. Due to his lanky build, he comes out much taller than most of his fellow Deluxe class toys, towers over many Voyagers and even stands eye-to-eye with some Ultras (from series that had Ultras).
- The EMP generator can be attached to Ratchet, but it cannot be attached to Prowl. He also lacks the fashionable poncho seen in "A Fistful of Energon".
- Lockdown (Activators, 2008)
- A Scout class version of Lockdown, pushing up the supercharged engine block would auto-transform him from a miniature muscle car into a stocky robot. He doesn't come with a hook arm as does his Deluxe class counterpart.
- Bandit Lockdown (Activators, 2008)
- A black and dark blue redeco of Activators Lockdown with skeleton paint applications. In keeping with the pirate theme, his left optic is blacked out to make it looks like an eyepatch. It's a pity he also lacks a hook arm or else the pirate theme would be complete. Arrrgh!
- Stealth Lockdown (Deluxe multi-pack, 2008)
- Accessories: EMP generator and hook attachment.
- Having stolen his active camo from an Elite Guard member, Lockdown can sneak around easily in stealth mode. He is mostly smoky-clear with minimal paint applications to help with his stealth effect. Strangely enough, stock photo on the back of the toy's box shows a crystal-clear toy rather than the smoky-clear final toy. He retains all of his gimmicks as well as the hand breakage issue from the original Lockdown.
- He comes in a set with two Universe Legends: Bumblebee and Optimus Prime, as part of a Target exclusive multi-pack.
- Blazing Lockdown (Deluxe, 2009)
- Accessories: EMP generator and chainsaw attachment.
- Exposed to an exotic form of energy, he's become super energized so much that the excess power leaks through his armor in a fiery glow. Gee, that sounds familiar... A retool of the original Lockdown toy, with flame deco and a new chainsaw weapon. He has a metallic gold face as opposed to his usual silver. Doubly famililar...
- Since the engine block can be attached to either arm, placing the hook attachment (from the original toy) on the right arm and the chainsaw on the left one, would recreate the flashback scene seen in "The Thrill of the Hunt". It is noteworthy that the chainsaw cannot be stowed in vehicle mode. Blazing Lockdown also suffers from the hand breakage issue as does the original Lockdown toy.
- According to Derrick J. Wyatt's blog, his original concept for Lockdown was as a freakish Frankenstein-like monster. It was altered to better fit Lockdown's more business-like nature.
- Lockdown's final model, itself, is "reminiscent of skull like head and an undertaker's tux".
- Wyatt has explicitly said that Lockdown is not based on Death's Head. However, his ship is named after him...
- Lockdown appears to be nothing but an assortment of "trophies". He takes the best parts from his targets, leaving the good ones on display in his ship, and uses the best ones.
- Lockdown, with his cape and hook, kinda resembles the Candyman.
- His toy's vehicle mode is adorable yet terrifying as if Cars had a serial-killer character.
- The interior of Lockdown's vehicle mode sports a chain-steering wheel and a skull on the gear stick. Now that's hardcore.
- On the Galactic Powers and Abilities of Stealth Lockdown, it is stated that his "active camo shorts out in rain". (More of a Galactic Weakness though...)
- The active camo itself might be a refrence to a certain somebody who doesn't like to fight.
- It could also be a reference to the Predators of the Predator movies. The active camo that the Predators use shorts out when exposed to large amounts of water.
- It was shown in "The Thrill of the Hunt" that Lockdown's right hand could be fired off his limb,but it was stopped and destroyed by Ratchet, thus the requirement of replacing it with the hook-hand.
- In the flashbacks, Lockdown's Cybertronian alt mode is vaguely seen, though from the outline it appears to completely resemble his Earth muscle car form.
- When he is seen on the Nemesis, Lockdown appears to have a gap in his "teeth", however this gap was not shown in earlier episodes. Maybe he took a bad hit to the vocal synthesizer after his ship crashed?
- The cartoon model for Lockdown pays homage to the older toys. His chest carries what appears to be a rubsign, presumably to symbolize the character's lack of allegiance to any faction.
- Despite having lost the EMP generator, Lockdown retains the external engine it comprises in his vehicle mode, as seen in "A Fistful of Energon". Perhaps he found a substitute or a replacement?
- There seems to be a Batman: The Brave and The Bold episode based on him: "Duel of The Doublecrossers". The plot is based on a bounty hunter and the main villain's appearance has many similarities with Our bounty hunter: Head base and the chest mark are the most notable. Also, the so-called main character/hero is captured by a skilled bounty hunter, a reference to the episode "Thrill of the Hunt".
- According to him, he first became a bounty hunter by betraying Yoketron, but he was hired over a million years ago as a bounty hunter to fight in the Great Wars. Huh?
- Its possible that Lockdown was protoformed as an Autobot. In the 1st Allspark Almanac Prowl described his similarities to an average Autobot and the fact that he was a student of Yokotron furthers Prowl's theory.
- also his rubsign appears more in the shape of an Autobot insignia.